Quest Planner
Keep a quest wishlist with separate prologue and campaign budgets, then choose a date, phase and starting segment for each campaign quest.
Prologue selection · 8 segments
0 / 8
Campaign selection · 480 segments
0 / 480
Quest schedule
Local Progress & BackupsKnown sourced conditions are checked. Rules marked partial still require the route checks below; event-based windows are not automatic.
Plans reserve time; completion records an outcome. Neither changes actual time. Only the manual calendar cells count toward actual time spent.
Pending planned segments
0
Completed quests
0
Actual segments spent
0
Actual budget remaining
480
Selections are an unscheduled wishlist. Clearing it does not delete dated plans or completed quests.
- Withering Away
Prologue · 1–2 ⌛ · Day
Collect Anca’s herbs, return home and prepare the exact recipe before Mass.
- Live Bait
Prologue · 1–2 ⌛ · Day
Escort the siblings, set up four rods and bait the hooks; tag is an extra activity.
- Dead Drop
Prologue · 0 ⌛ · Day
Follow fresh grave-side tracks to a marked fallen tree and its hidden stash.
- Blasphemy
Prologue · 1 ⌛ · Day
Investigate the damaged loom, identify the banner thief and resolve the return with Gremla.
- Deep Down
Prologue · 1 ⌛ · Day
Find Lazar early, inspect the tomb murals, recover the bracers and leave through the guardian’s hall.
- Enter Not
Prologue · 0 ⌛ · Day
Enter the boarded house through its roof, collect the figurine and return it to the church.
- On the Run
Prologue · 1–2 ⌛ · Day
Track Iorgu’s escaped pig, take it back from Kuno and return it with an apple or a chase.
- Someone Needs a Lesson
Prologue · 1 ⌛ · Day
Catch Vasil and decide how to respond when his father intervenes.
- Like Father, Like Son
Prologue · 1 ⌛ · Day
Follow Pieter to the practice yard and keep the option to finish errands afterward.
- If a Tree Falls in a Forest
Prologue · 0 ⌛ · Day
Follow a fallen tree’s patrol trail, collect the orders and report to the elderman.
- Into the Den
Prologue · 1 ⌛ · Either phase
Find the bear-den letter, then excavate the marked stone inside the logging hut.
- Page-Turner
Prologue · 1 ⌛ · Day
Stay for Anca’s Latin lesson and help retrieve the herbs damaged by the storm.
- Smoke and Ashes
Main · 2 ⌛ · Day
Day 1 spine after the prologue. IGN: 150 XP plus Burning Blood and Astral Communication spells. This is the first retail-month hex unlock most players see.
- From Above
POI · 1 ⌛ · Night
Unlocks Briar Sloughs points of interest. Climbing scouting towers is night-gated: you need Shadowstep / Planeshift.
- A Deal with the Devil
Court · 3 ⌛ · Either phase
A late Court invitation with consequential choices. Keep a separate save before the meeting.
- A Lone Wolf's Hunt
Main · 4 ⌛ · Either phase
An independent finale approach. Prepare equipment and preserve an open-world save.
- A Monk and a Saint
Main · Cost unknown ⌛ · Either phase
Investigate the cathedral, identify the correct grave and recover the missing sword piece.
- The Guilded Gauntlet
Court · 3 ⌛ · Either phase
Fill Ambrus's anger by hitting camps and blood drives. Method.gg: 12 of 15 possible Ambrus quests unlocks a duel. Drinking his blood can grant Scarlet Shield.
- Defeat Bakir's Headhunters
Court · 3 ⌛ · Either phase
Polygon's clock example: a 3-segment camp clear on day 11 night with 4 pips left leaves 1 pip before day 12. Bakir is the Warmonger officer.
- A Hero's End
Court · 2 ⌛ · Either phase
Abandoned building on Carpenter Row, ancient ruins underneath. DawnwalkerDB: 6 objectives. GameSpot also has a Father Florin "Hero's End" guide.
- A Mother's Plea
Court · 2 ⌛ · Either phase
The Bakr clan elder asks Coen to look into private affairs. Ties to Ocha (Bakr-Ocha), an uriash who would rather brawl than inherit.
- A Friend Like This
Main · 3 ⌛ · Day
Something unusual in Svartrau that could spell trouble for Brencis. 21 objectives. Long city thread.
- A Dubious Gift
Main · 2 ⌛ · Day
Find cathedral caretaker Radu for library access. Cathedral is walk-in by day, hostile climb by night.
- A Pilgrimage for Power
POI · 1 ⌛ · Either phase
Glyphs at uriashi sacred places. Variants include Bear Trouble, Dark-Thing, Fanatics, The Ritual. IGN Day 1 already points at a Briar Sloughs pilgrimage stone.
- A Good Deed Is Its Own Reward
Side · 1 ⌛ · Either phase
Free Danylo, a smith's apprentice, from one of Ambrus's transports. He asks you to visit him in Svartrau for a reward.
- Under Watchful Eyes
Side · 2 ⌛ · Either phase
Free Mert without alerting all of Stoneward Post. PC Gamer quest hub. GameSpot has a dedicated "How to Save Mert / The Firebrand" guide.
- Echoes of Silenced Bells
Main · 6–8 ⌛ · Phase unverified
Meet Anca at the inn, open a safe path through the convent and investigate its hidden library.
- Between the Words
Main · 2 ⌛ · Day
Reading with Anca. Fextralife: offer to make tea, "It's my pleasure," then push the faith/feeling line.
- Where Old Devils Lie
Main · 3 ⌛ · Either phase
GameRant: Anca confesses. GameSpot lists it on the Anca arc before Stronger Than Achilles.
- Stronger Than Achilles
Main · 4 ⌛ · Either phase
Anca's close. Tell her you love her at the chasm. Font choice: she drinks (happiest close), you drink (Font of Life skill), or destroy it (Ancient Greaves). Romance scene is back at the inn.
- Song of the Mountain
Main · 3 ⌛ · Either phase
Second Lacra beat after A Friend Like This. GameSpot also names Heart of the Mountain in the same sequence.
- Hive and Seek
Main · 3 ⌛ · Either phase
Third Lacra beat. PowerPyx and GameSpot both list it between Song of the Mountain and Our Rotten Roots.
- Our Rotten Roots
Main · 4 ⌛ · Either phase
Defeat Isbrant. Fextralife: start saying you want to keep helping. GameRant: give Lacra a day.
- The Night of Horrors
Main · 3 ⌛ · Night
Lacra’s optional personal quest. Finish it before accepting her departure if you want this scene.
- Midnight Reckoning
Main · 4 ⌛ · Night
Lacra’s departure quest. Finish desired open-world work and keep a manual save before accepting.
- The Firebrand
Main · 2 ⌛ · Either phase
Crake chain opener. PowerPyx: starts in the Briar Sloughs military camp. GameSpot covers saving Mert as Under Watchful Eyes on the same rebellion door.
- Shadows in the Woods
Main · 3 ⌛ · Either phase
Auto-starts after Firebrand. Second of three jobs that earn the hideout invite.
- Where Loyalty Lies
Main · 3 ⌛ · Either phase
Follow the Manumit invitation to their hideout. Check your active commitments before entering.
- What Moves the Dead
Main · 3 ⌛ · Either phase
Mid Crake chain. Keep going; Rise at Dawn is the door, not this.
- Who Pulls the Strings
Main · 3 ⌛ · Either phase
Last required Crake beat before the optional pair and Rise at Dawn.
- Distant Shadows
Side · 2 ⌛ · Either phase
Optional. PowerPyx: do this and A Closer Look before Rise at Dawn for The Manumit trophy.
- A Closer Look
Side · 2 ⌛ · Either phase
Optional closer for The Manumit. Completing it awards the trophy. Must be before Rise at Dawn.
- Rise at Dawn
Main · 4 ⌛ · Either phase
The Manumit departure quest. Review the journal and save before committing.
- Fall Before Dusk
Main · 3 ⌛ · Either phase
Continue the Manumit departure sequence. Review the current objective before advancing.
- Forge It Anew
Main · 14 ⌛ · Either phase
Recover three shards and a broken sword, then restore and temper the weapon in two distinct stages.
- Champion of Old
Side · 3 ⌛ · Either phase
GameSpot: mural under Svartrau after Florin work. Kill Erkas the Repenter for Erkas' Sword.
- In the Name of the Father
Side · 3 ⌛ · Either phase
PowerPyx: balcony north of Svartrau West Gate into Florin's ruins. Agree to work together for the Greifberg side door. You can refuse first and come back if he is alive.
- Home Sweet Home
Court · 4 ⌛ · Either phase
Investigate the upper room in Silts Tower. Keep a save outside before committing to its four-segment encounter.
- Study in Crimson
Side · 2 ⌛ · Day
GameSpot: do Vicho's chain until he mentions another vrakhiri in Svartrau. That starts A Friend Like This.
- The Bittersweet Toast
Side · 2 ⌛ · Either phase
Method.gg: Erdene's invitation on the Ambrus / Guilded Gauntlet path. Optional.
- All Good Things
Prologue · Cost unknown ⌛ · Phase unverified
Follow Lunka through the opening traversal and combat tutorials.
- Sacred Covenant
Prologue · Cost unknown ⌛ · Phase unverified
Finish daytime errands before committing to the Blood Mass and its scripted transition.
- Bad Blood
Prologue · 3–4 ⌛ · Night
Follow the mine trail, learn the escape abilities and return toward Laslea.
- Disturbed
Prologue · 1–2 ⌛ · Day
Investigate Crina’s disturbed grave, trace the soil to Kostel and resolve the missing crucifix.
- Taking Back What's Mine
Side · 1 ⌛ · Day
IGN Day 2: get your weapons back after the Stoneward gate takes them. Method.gg: daytime entry asks you to part with weapons.
- A Pilgrimage for Power: Bear Trouble
POI · 1 ⌛ · Either phase
IGN Day 1: 75 XP, Ravenous Flock Manual, Quickcast Amulet. First pilgrimage most players actually loot.
- Ambrus's Collectors: Wetland Helpers
Court · 2 ⌛ · Either phase
IGN Day 1: 250 XP and 5 Blood Leeches. Court meter food.
- Ambrus's Transports: Roadside Surprise
Court · 2 ⌛ · Either phase
IGN Day 2: 250 XP and a Kobold's Blood potion. Counts for Delivery Delay.
- Ambrus's Dungeons: Evil and Convenience
Court · 3 ⌛ · Either phase
IGN Day 2: 250 XP, Amulet of Endurance, recipe for Minor Keen Eye Potion, 60 denarii.
- Ambrus's Prisoners: Fate's Mercy
Court · 2 ⌛ · Either phase
IGN: intercept the transport. 250 XP and 1 skill point.
- Ambrus's Collectors: Unsavoury Solutions
Court · 2 ⌛ · Either phase
IGN Day 3: 250 XP, 11 Blood Leeches, 1 skill point.
- The Lunar Game
Court · 4 ⌛ · Either phase
Bakir's boss quest. PowerPyx: Vrakhiric Bracers in the treasury after the fight. Trophy: The Man Khan.
- The Cycle of Love
Court · 4 ⌛ · Either phase
Xanthe boss quest. PowerPyx: Relic of St. Dasius in a lantern room, top-right courtyard after you have the other lanterns. Trophy: The Dark Mistress.
- The Cursed Chasm
Side · 2 ⌛ · Either phase
Trace a broken bridge’s wreckage to Durandal. Use the hillside descent and budget the actual sword pickup.
- A Bulwark Against Darkness
Main · Cost unknown ⌛ · Phase unverified
Collect four kinds of material, commission the armour and complete its separate binding ritual.
- The Heart Wants What It Wants
Side · 3 ⌛ · Either phase
PC Gamer quest list: help Ocha and Nora. Trophy The Outcast: help Ocha find her new destiny.
- Tiny Dancer
Side · 2 ⌛ · Either phase
PowerPyx: Coat of Darkened Scales in a chest on the upper floor. Part of The Tsarina's Favourite Human.